Resident Evil 6 Face-off: PS4 vs PS3 vs Xbox One Graphics Comparison

Resident Evil 6 HD Remaster under the scanner.

Posted By | On 31st, Mar. 2016 Under Article, Graphics Analysis | Follow This Author @GamingBoltTweet


Following up on Resident Evil Zero HD Remaster, Capcom have now gone ahead and released Resident Evil 6 HD Remaster, the weakest entry in the long running survival, horror and action franchise. Capcom also have plans to remaster Resident Evil 5 and Resident Evil 4 later this year. At this pace every single Resident Evil game could possibly be remastered on the PS4 and Xbox One.

This year alone will see four remasters…which to be honest is stretching it a bit. Why exactly Capcom is implementing such a releasing schedule is baffling and one that is beyond us but we can only assume that this is for the funding of the long rumored Resident Evil 7. Regardless, how do the PS4 and Xbox One versions perform? Should players who have already played the title back in 2012 decide to take a double dip? Let us find out.

Resident Evil 6 on last gen platforms was already a decent looking game. The MT Framework engine did a great job of rendering dynamic lighting, a decent post processing anti-aliasing solution and some fantastic in-engine cutscenes. Unfortunately, the game struggled with performance issues and screen tearing resulting in mediocre experience at times. Resident Evil 6 HD Remaster to an extent fixes all of these issues due to the processing power of the PS4 and Xbox One.

As is expected, Resident Evil 6 HD Remaster runs at 1080p on both the PS4 and Xbox One resulting in a sharper image quality compared to sub-HD 720p resolution on the PS3 and Xbox 360. Furthermore, we are also looking at a target fps cap of 60 fps and for the most part the game runs at that standard, especially in enclosed areas. The game provides five different campaign modes for each character. For the purpose of this article we only analyzed the initial sections of Leon and Jake’s campaign.

Performance was relatively stable during Leon’s mission which is expected since most of that takes place in a mansion. We witnessed frame rate struggling a bit during the prologue helicopter scene and during the initial sections of  Jake’s campaign. Fortunately, the game is very much playable and there were no drastic frame rate drops observed. Furthermore, the screen tearing issue from last gen consoles is almost non-existent.

This all sounds well and good but how much of visual jump are we talking here? Is this a big leap over the 2012 original? Does it come anywhere near to the quality of remastering we have seen in the likes of Gravity Rush and Uncharted: The Nathan Drake Collection? The answer is simply no. Other than the improvements in anti-aliasing, better rendering resolution and frame rate, most of the core assets remain the same. Texture quality, filtering and ambient occlusion are slightly improved compared to the original but for the most part we did not found any major improvements. Unfortunately, some of the graphical inconsistencies that plagued the original make a return to the remaster. Shadow quality although improved in some places could be downright awful and blocky.  Dithering shadows is another thing and may be acceptable to some players but total disorientation is not. Remember, this is a remaster of a game that is more than 3 years old so it’s quite disappointing to see such inconsistencies getting carried over from the last generation

Regarding the differences between the PS4 and Xbox One versions…well, there is nothing substantial. We witnessed no differences at all and the developers have done well to maintain the parity between the two platforms something that they have managed to implement since they started remastering on current gen consoles.

So where do we stand regarding Resident Evil 6 HD Remaster on the PS4 and Xbox One? At its core, Resident Evil 6 is one of the weakest games in the series that may appeal only to the hardcore fan-base. So if you want to experience it all over again with improved image quality, better performance and slightly improved graphical facets than you may appreciate what the remaster offers. As a whole, the remaster work is decent. It isn’t ground breaking and for the most part the developers have done an OK job. It’s certainly not up to level we have seen in the likes of Resident Evil Zero HD Remaster. Overall we expected much more than what we received which is tad disappointing.


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  • Charles – The Great and Powerf

    Equal graphics on PS4 and Xbox One? I bet if you show a frame comparison, Xbox One would have consistently better frame rate. Developers that earn their money. Love it. Xbox One is far superior to PS4 in graphics. Deal with it.

    • Pokahontas McGuigan

      thats embarrassing, games dont run better on xbox than ps4. they all run on 720p on xbox and they all run at 1080p on ps4. assasins creed, just cause 3, star wars battle front, diablo 3. seriously wire your mouth shut and never open your mouth again

    • One The One

      You must be retarded.

    • Pokahontas McGuigan
    • Michael Norris

      Assassins Creed Black flag runs at 1080p after a patch. The other two titles run at 900p for w/e reason since ACU/ACS are both cpu dependent a 1080p buffer on Ps4 should be a norm for those games but Ubisoft wants to keep parity. Those who down vote me are wrong.

    • justerthought

      I was going to comment about the remasters being rushed out with mediocre improvements as a cash grab because there was no mention of different performance on either console, then I saw your comment.

      You are clearly in denial about PS4 graphical power and then to say the “Developers that earn their money.” What more can I say apart from mentioning that you clearly have not ‘dealt with it’, because you’re merely repeating the phrase back to PS4 gamers parrot fashion. How can you talk sense to a parrot.

    • Molly Brown

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    • Mr Xrat

      Actually RE4 has better framerate on the PS4, like 98% of games have so far this gen.

      Poor little Xgimp. 🙂

    • Mark Lynch

      Are you out of your mind?!

      If you love the Xbox One then I’m made up for you but don’t try to argue or pretend it’s a more powerful console because it’s simply not. That isn’t an opinion it’s a technical fact.

  • Michael Norris

    Do you guys record in a public restroom?

  • Mr Xrat

    Another embarrassing performance for the Xbone.

    • Truth™ PSVR 960×1080®

      PS4 having worse settings than PC and can’t even run it on ultra. Top kek as usual Ruggarell. No wonder Sony have to replace that piece of trash 🙂

  • Xandx90

    “Regarding the differences between the PS4 and Xbox One versions…well, there is nothing substantial.”
    Yeah, except that Xbox One has slightly worse framerate than PS4, which, by the way, runs at 60fps throughout the WHOLE game. Not even on the Helicopter custscene PS4 drops a single frame. Xbox One, on the other hand, drops 5-6 frames here, which is not much, but it happens from time to time, specially when you have too much alpha effects on-screen such as in big explosions and etc. Just watch Digital Foundry’s video where they measure performance on both consoles, much better than this “analysis” here where this guy just says something hoping that everyone will accept his statements. Base your analysis on facts, not on words only.


 

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