Rise of the Triad Remake Earns Profit in First Week Alone

Interceptor knew it would be successful if they "delivered what we promised".

Posted By | On 12th, Aug. 2013

Rise of the Triad 2013
Created on a budget of less than $500,000, the 2013 remake of Rise of the Triad has already become profitable within a single week after releasing on July 31st for PC.

Interceptor Entertainment marketing director Dave Oshry stated to GameFront that, “Interceptor set out to create a specific game for a specific audience on day one. We knew that if we kept costs down and delivered what we promised through the right distribution channels for that audience, we’d be successful.

“Steam, GOG and Green Man Gaming have been amazing partners for Interceptor and Apogee, and we can’t thank them enough for helping us to get ROTT out there so much so that we turned a profit in week one.”

Originally recreated by Apogee Software under Tom Hall, Rise of the Triad was originally released as shareware in 1994. The game allowed players to select one of five different characters each with their own attributes.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...