Rumor: GTA 5 Vehicle Physics Will Vary From Car To Car, Will Depend On Custom Parts

Handling parameters will be dependent on custom parts.

Posted By | On 11th, Jul. 2013

Grand Theft Auto 5 Gameplay Trailer

If you are a Grand Theft Auto 5 fan, here is a small bit of information that you may be interested in. Vehicles have always been a big part of the Grand Theft Auto series and it will be no different in the latest iteration.

GTA 5 will include dynamic physics in vehicles which means the build and the parts you have used to customize your car will affect  handling, traction and other parameters. This information comes from GTAForums.org user Booya818 who has shared an email from Rockstar Games.

The email from Rockstar states that: ‘Rest assured we haven’t created ‘arcade’ controls for driving. Vehicle physics will vary from car to car and performance characteristics are modifiable by purchasing parts and customizing your cars in LS Custom shops.  A highly tuned, high end sports car, for instance is going to have much better traction cornering at high speeds than, say a mid range car or an SUV. We only provided a small glimpse in to the official gameplay video showing car physics and the team at Rockstar North have put tremendous effort into making sure that driving is fun than it’s ever been in a Grand Theft Auto game. We believe you’ll like the way vehicles drive come September 17th.”

Even though you should consume this piece of information with a grain of salt, there is every chance that this might be an actual feature in Grand Theft Auto 5.

For our continued cover of GTA 5 click here.

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