Star Wars: Battlefront is not as vast a game as its predecessors were- compared to especially 2005’s Star Wars Battlefront II, DICE and EA really reduced the scope of this game. But with that said, what Battlefront does well, it does really well. And it can be hard to master everything that this game has to offer. Not to worry- this guide will help you stay on top of DICE’s frenetic, action packed take on the Star Wars universe.
There’s a whole lot to collect in Star Wars: Battlefront, and it can be hard to find, especially since all of it is scattered across the various maps and game modes that you will be playing. Use the videos below to ensure that you find everything, across all maps and modes. And if there is anything that we have missed, let us know in the comments section below, and we’ll add it here (with full credit to you, of course)!
There are multiple unlockables in Star Wars: Battlefront to gain access to as you gain more experience by playing and winning games. Generally, unlockables come in three forms in Star Wars: Battlefront.
Star Cards basically represent weapons, abilities, or gadgets- you can equip one Star Card in one ‘hand,’ so to speak, and equipped Star Cards can be used on the field in battles. Essentially, think of it this way: if you have equipped a Thermal Detonator card, then and only then, can you use a Thermal Detonator in battle.
Star Card weapons and equipments have unlimited uses in the game, although they are bound to a cooldown timer. Once a Star Card is unlocked, you must purchase it using in game credits (no microtransactions, don’t worry- only in game credits, which are earned by completing and winning games, can be used).
The full list of Star Cards is:
Thermal Detonator: Unlocked at Level 2, costs 7000 credits
Scout Pistol: Unlocked at Level 3, costs 7000 credits
Ion Torpedo: Unlocked at Level 4, costs 7,000 credits
Pulse Cannon: Unlocked at Level 5, costs 7,000 credits
Impact Grenade: Unlocked at Level 6, costs 7,000 credits
Ion Grenade: Unlocked at Level 9, costs 2,300 credits
Homing Shot: Unlocked at Level 11, costs 3,100 credits
Jump Pact: Unlocked at Level 13, costs 3,100 credits
Smoke Grenade: Unlocked at Level 16, costs 3,100 credits
Flash Grenade: Unlocked at Level 20, costs 3,100 credits
Barrage: Unlocked at Level 24, costs 3,100 credits
Cycler Rifle: Unlocked at Level 28, costs 3,100 credits
Bowcaster: Unlocked at Level 32, costs 3,100 credits
In addition, there are also Charged Star Cards. These are buffs that are activated using Charges. Charges are one time use, and are necessary to power these buffs. You need to pick them up either in the battlefield, or use your in game credits (again, no microtransactions) to buy more.
The Charged Star Cards you can get include:
Cooling Cell: Unlocked at Level 7, costs 1,700 credits. Prevents overheating of your weapon for a short while
Ion Shot: Causes your primary weapon to shoot charged ion shots
Explosive Shot: Causes your primary weapon to shot explosive bolts
Alien heads are essentially unlockable player skins. More of these are available for the Rebel Alliance than for the Empire, and all of them cost a hefty amount of in game credits (40,000 to be precise). They also require you to be at least Level 40 before you can purchase them.
The full list of unlockable heads for the Rebel Alliance includes:
The full list of unlockable heads for the Empire includes:
Shadow Trooper (you must be Level 50 to unlock this)
Emotes let you communicate with other players in the middle of a battle. Since there is no in game voice chat, these are actually fairly essential to achieve any semblance of coordination or teamwork. The emotes that you can unlock in the game include:
Performs fist pump
Grabs chin, as though in deep thought
Waves hands to express a “lets go!” reaction.
Waves hands as if something smells awful.
Trooper performs “The Robot” dance.
Hands on waist smirk. DENIED
Looks about innocently as a child trying to avoid blame for something gone wrong.
Performs a Force Choke hand gesture
Points and waves hand
Signifies explosion with hand gesture.
Waves index finger in the air.
Places both hands behind head in a relaxed manner, as though resting.
Places hands in front of body as if they are cuffed.
Reenacts the Vader ‘Noooooo’
Play-fights with an imaginary lightsaber.
Cups hands next to ear, as if trying to hear what you are saying
Crounches down and performs a lower body fist pump.
Performs a Tusken Raider chant.
Places hands on head as if one missed a field goal.
Flexes muscles in a variety of poses.
Chuckes in a slap-happy manner.
Shadow boxes for a moment.
Performs the Jedi Mind Trick hand wave
Again, there is not a dizzying array of weapons for you to find in Star Wars Battlefront- it’s a pretty basic shooting gallery. But it does have some different weapons, which reflect the wide variety and range present in the Star Wars universe. In this section of the guide, we list some of the weapons that you can unlock in the game. Note that each weapon that has been unlocked must be purchased using in game credits before you can use it.
DLT-19: Available at Level 3, costs 550 credits. Medium range blaster with high rate of fire
DH-17: Available at Level 3, costs 550 credits. Medium-range Blaster which suffers from decreased rate-of-fire, but a high damage output
RT-97C: Available at Level 5, costs 1,250 credits. Lower damage output, but overheats very rarely
A-280C: Available at Level 8, costs 1,550 credits. This medium-ranged Blaster has a fairly low damage output and decent rate-of-fire. It also has an increased overheat threshold, making it a good, all round weapon that you can probably use even at higher ranks
E-11: Available at Level 8, costs 1,550 credits. High range and damage output, but slow rate of fire
CA-87: Available at Level 8, costs 1,550 credits. Extremely high damage output, but very low range
T-21: Available at Level 10, costs 2,500 credits. Single shot blaster with incredible range and damage output, but a very low overheat threshold
SE-14C: Available at Level 14, costs 2,500 credits. High rate of fire and overheat threshold, but stunted damage and range
EE-3: Available at Level 17, costs 2,500 credits. Like the SE-14C, but with increased range and damage output. This, however, makes it easier for the weapon to overheat
T-21B: Available at Level 21, costs 2,500 credits. Great range and damage output; that said, it overheats very easily, and has an awful rate of fire
DL-44: Available at Level 25, costs 2,500 credits. Great damage output, effective at mid range distances, single shot rate of fire, with a fairly low overheat threshold, meaning it overheats pretty fast
There’s a full range of multiplayer modes in Star Wars Battlefront- instead of it having one primary single player and one primary multiplayer mode, it’s like a theme park of sorts, with multiple Star Wars themed modes that you can play.
This section of the guide briefly explains all of them. Basically, think of this as window shopping for game modes, so you can decide which ones you want to spend your time in.
Training: Pretty much exactly what it sounds like. Serves as a nice introduction to the game’s core mechanics
Survival: A horde mode that lets you fight against waves of enemies. Can be played cooperatively
Battles: Take part in multiplayer battles, except offline, and against CPU bots
Hero Battles: Participate in Hero Battles, except offline, and against CPU bots
Supremacy: A 20v20 mode. Five control points are generated on the map randomly, one after the other. Gain control of all five, or the majority, before the time is up.
Cargo: A 6v6 mode. Rebels and Imperials both have a base on the map where valuable cargo is stored. Each side has 5 pieces of cargo at the beginning of the match. Your objective is to run in to the enemy base, pick up the cargo, and return it to your home base.
Droid Run: A 6v6 mode. Capture and hold all the three GNK Droids that wander the map before the 10-minute time limit is up. There are no heroes or vehicles.
Walker Assault: A 20v20 mode. A re-enactment of the Battle of Hoth from The Empire Strikes Back. The Rebels need to stop the Walkers, while the Empire fights towards the Rebel Base. If Rebels reach uplinks on the map, they can call in Y Wing bombers to assist their efforts.
Blast: A 10v10 mode. It’s your standard Team Deathmatch.
Drop Zone: An 8v8 mode. Plays a lot like Supremacy. Multiple objectives show up on the map, and you must claim and hold them before the next one spawns.
Heroes vs Villains: A 6v6 mode. The matches are divided into rounds, where three players from each team randomly spawn as the Heroes and Villains. When a Hero or Villain is defeated, that player will respawn as a regular trooper.
Hero Hunt: A 1v7 mode. 8 player mode with one player starting as either a Hero or Villain character depending on the planet you’re playing on. The other seven players spawn as troopers of the opposing side.
TIPS AND TRICKS
Star Wars Battlefront is not a hard game. It is a fairly basic shooting gallery, with not much nuance to its mechanics. With that said, the game can be fast paced and frenetic, and it can have multiple dynamic objectives in a single game, all of which can be overwhelming to the newcomer. This section of the guide lists various tips and tricks that you can use to stay abreast of the game.
Leveling up faster: Leveling is very slow in the popular game modes, especially if you are past the first few levels. The smart thing to do is to play Fighter Squadron, and take out as many human players as possible. Each human kill nets you 3 points versus 1 for the CPU.
Achievements and Trophy Guide:
Star Wars: Battlefront is not a hard game to get all Achievements/Trophies for. Just follow the Achievement/Trophy guide descriptions below, and you should be good to go. We have also included video guides for some of the achievements and trophies below.
A New Hope
Play every Multiplayer game mode
Do… or do not. There is no try
Complete the Tutorial
On the ball
Complete any Survival mission on Master difficulty within 35 minutes
Capture three droids in a match of Droid Run (1)
A cunning warrior
Reach level 3 once with any Trait (Multiplayer)
Your journey has only started
Complete all missions
Don’t get cocky
Defeat both the Millennium Falcon and Slave I
Safety ain’t the point of a joyride
Take no damage in the Endor Chase mission.
Destroy a Y-wing in Walker Assault
Don’t underestimate the Force
Earn a total of 100 kills while playing as a hero (Multiplayer)
Great shot, kid!
Kill an enemy who is using a Jump Pack (Multiplayer)
Off to a good start
Win any Battle mission on Normal difficulty against the AI
Never tell me the odds!
Successfully perform Cooling Flush 10 times (Multiplayer)
That got him!
Use a tow cable to destroy an enemy AT-AT in Walker Assault
When 900 years old you reach…
The Force is strong with this one
Earn 10 kills in a match as any hero on Hero Hunt
All right, I’ll give it a try
Earn a star on all training missions
In a galaxy far, far away….
Win one match in each Multiplayer game mode
I suggest a new strategy
Use a partner’s Star Card hand 10 times (Multiplayer)
Earn a total of 5 stars from Survival missions
Playing the objective
Have the most kills in a match of Blast
The power of the Force
Defeat a hero while playing as any hero on Heroes vs Villains
Complete 25 Challenges
Crush them with one swift stroke
Trample 25 soldiers with an AT-ST
Complete any mission
Earn any collectible Star.
Together we can rule the galaxy
Complete any mission with a friend
Earn 100 Accomplishments
Not bad for a little furball
Get hit in the head by a rock from an Ewok on Endor.
Judge me by my size, do you?
Stay on target
Kill 10 enemies in a match of Fighter Squadron
A tremor in the Force
Play once as all of the different heroes (Multiplayer)
Be the first in a match to earn a kill (Multiplayer)
Hold the line!
Kill 10 enemies while attacking or defending a control point in Supremacy
Get 10 headshots with the Cycler Rifle (Multiplayer)
Tell Jabba that I’ve got his money
Earn a total of 25 000 credits (Multiplayer)
Earn all mission stars on Master difficulty
Best star pilot in the galaxy
Destroy 10 TIE fighters within 2 minutes on the Beggar’s Canyon mission.
Earn any diorama figurine in the game
I’ve been waiting for you
Kill 10 enemies trying to claim your team’s pod in Drop Zone