Substance Engine Increases PS4 & Xbox One Texture Generation Speed To 14 MB/s & 12 MB/s Respectively

With next gen consoles comes better tools.

Posted By | On 19th, Dec. 2013

Substance Engine_Texture Generation

In this era of next gen consoles, we’re seeing the emergence of engine developers at a much faster rate than before, compared to the days where Unreal Engine and CryEngine would hog the headlines. Allegorithmic’s Substance Engine which is used to drastically reduce the file size and provides unique visual effects by using dynamic effects in real time, is another example, and supports just about every platform available including the PS4 and Xbox One.

Interestingly while demonstrating texture generation speed, DXT compressed, using Substance Engine, for one CPU, it was found that the PlayStation 4 is able to generate 14MB/s of textures compared to 12MB/s for the Xbox One. Obviously, the Intel Core i7 trounces both of them rather easily at 26 MB/s. Check out the table above.

[Note: DXT is DirectX Texture Compression which can be useful for images without drastic color changes but is somewhat harder and lossy than Zlib compression]

As mentioned above, some of the benefits of Substance include reducing file size which makes the engine useful for the likes of PlayGo which is one of the pivotal features of the PlayStation 4. Substance can easily integrate with several industry standard engines like UDK, Unity Maya and others. It will be interesting to see whether developers will be using this tool to make better games.


Keep On Reading!

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Reportedly running over budget, Arkane Lyon's title was allegedly slated to launch in 2026 before being delaye...

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...