Crytek may be working on Robinson: The Journey exclusively for the PlayStation VR, but that’s not the only virtual reality game that they are developing. The studio today announced The Climb, the world’s first virtual-reality rock climbing game heading exclusively to Oculus Rift.
To reach the top of each cliff, players will need to to look around and find a suitable path, using the Oculus Rift headset’s VR, and then use their hands to pull themselves up. Both the Xbox One controller and Oculus Touch controller will be supported for the actual control, though it sounds like the Oculus Touch controller would honestly be more suited for a game like this.
The Climb is being developed by Crytek’s Frankfurt team. According to Crytek, the game aims to replicate “the rush and thrill of free solo rock climbing” across various locations from around the world. The game’s starting location has been revealed to be Asia, and Crytek promises that more locations that will be available in the game will be revealed at a later date.
“The Climb uses elements of the real life sport in gameplay to give players the sensation of rock climbing,” said Crytek. “For example, gameplay revolves around exploring rock faces to find a path to the top, and you must find different grips or holds, each with their own challenge, to lift yourself as you chart your own route. Rock climbing in real life is physically demanding. As athletes climb they sweat and chalk is used by climbers to return grip to sweaty hands. This is reflected in the game, as the more active you are, the more you’ll need to use chalk on your in-game hands so you can stay on the rock!”
“Gaming has always given us the opportunity to place ourselves in otherwise impossible scenarios, and VR technology such as the Rift makes us feel present in those scenarios like never before,” added Crytek CEO Cevat Yerli. “The Climb invites players to experience the intensity of one of the world’s most dangerous sports, and they’ll truly feel the thrill of being thousands of meters above the ground with nothing but their skill and a few precarious handholds to rely on.”