Titanfall Xbox One Confirmed at 792p Resolution

Respawn looking to increase performance and resolution after launch.

Posted By | On 10th, Mar. 2014

Titanfall

Reports surfaced on the weekend that Respawn Entertainment’s Titanfall would be shipping at 792p resolution, and this was confirmed by Digital Foundry in an interview with lead engineer Richard Baker. This is despite rumours that the final resolution would be above 792p and closer to 900p when the game launches.

“We’ve been experimenting with making it higher and lower. One of the big tricks is how much ESRAM we’re going to use, so we’re thinking of not using hardware MSAA and instead using FXAA to make it so we don’t have to have this larger render target.”

Baker did reveal that the resolution is likely to increase going forward though whether it will be 1080p or 900p will depend. “We’re going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We’re trying to optimise…we don’t want to give up anything for higher res. So far we’re not 100 per cent happy with any of the options, we’re still working on it. For day one it’s not going to change. We’re still looking at it for post-day one. We’re likely to increase resolution after we ship.”

As for the frame rate, Baker stated that, “A lot of the performance is on the GPU side. There’s still room for optimisation and we’re still working on it,” Baker commented. “Ideally it would have been a rock-solid 60 all the time when we shipped but obviously when there’s big fights going on, lots of particle effects, lots of physics objects…we’re still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally.”

“There was an issue with decals taking a lot more time than they should which we fixed for launch. The worst-case scenarios are better, I think. The average is probably about the same as the beta.”
Titanfall will release on March 11th in North America and March 14th in Europe for Xbox One and PC. The Xbox 360 version will be out on March 25th/28th.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Nintendo Switch 2 Launches in June, Pre-Orders Going Live April 9 – Rumour

Nintendo Switch 2 Launches in June, Pre-Orders Going Live April 9 – Rumour

Nintendo is set to fully unveil the long-awaited console with an imminent Switch 2 Direct next week, on April ...

The Legend of Zelda Live Action Movie Will Release in March 2027

The Legend of Zelda Live Action Movie Will Release in March 2027

The movie is being co-produced by Nintendo and Sony Pictures, and directed by Wes Bell of Kingdom of the Plane...

Space Marine 3 Announcement “Doesn’t Mean the End of Space Marine 2 Development”

Space Marine 3 Announcement “Doesn’t Mean the End of Space Marine 2 Development”

Developer Saber Interactive says it is not done with Space Marine 2 post-launch support yet. "Far from it," th...

Assassin’s Creed Shadows – 10 Things to Do After Rolling the Credits

Assassin’s Creed Shadows – 10 Things to Do After Rolling the Credits

Not done with Shadows' feudal Japan yet? Here's ten more excuses to keep exploring.

MindsEye Launches on June 10th, New Story Trailer Released

MindsEye Launches on June 10th, New Story Trailer Released

Pre-orders are also available, offering a free upgrade to the Deluxe Edition, which includes the Premium Pass,...

AI Limit Review – All’s Well in Havenswell

AI Limit Review – All’s Well in Havenswell

A surprisingly deep soulslike package, no stamina included.