Total War: Shogun 2 Gets Sengoku Jidai Unit Pack

Posted By | On 28th, Jul. 2011 Under News | Follow This Author @GamingBoltTweet


Shogun 2 was a phenomenal real time strategy game. There are no two ways about and now Sega have announced a downloadable pack called Sengoku Jidai Unit Pack. 

Sengoku Jidai Unit adds 10 new units for use across the different game modes of Shogun 2.

More details from the press release are below:

1.       Bulletproof Samurai unit – Date clan

It takes true samurai to charge into musket fire – and prevail!

  • Bulletproof armour makes them very resilient against matchlocks
  • Heavy armour makes them slow
  • Very good armour and melee defence
  • Very good vs. cavalry
  • Average melee attack

 

Construction requirements in Campaign mode

  • Yari Dojo
  • Armoury

 

  1. 2.       Marathon Monk – Uesugi or Ikko Ikki clan (Ikko Ikki clan requires the Ikko Ikki Clan Pack available on Steam)

Faith builds the body, and faith makes outstanding warriors.

  • Very fast moving and fatigue resistant
  • Good against infantry and cavalry
  • Very good melee defence
  • Vulnerable to katana infantry and missiles

 

Construction requirements in Campaign mode (Ikko Ikki clan)

  • Ikko religion
  • Jodo Shinshu Temple
  • Proving grounds

 

Construction requirements in Campaign mode (Uesugi clan)

  • Buddhist religion
  • Buddhist Temple
  • Proving grounds

 

 

  1. 3.       Hand Mortar – Hojo clan

Hand mortars can lob shots over the heads of intervening troops, even over high walls.

  • High arc of fire is good for attacking units behind walls and other units
  • Small unit size and weak stats make them very vulnerable in melee
  • Low morale
  • Very vulnerable to cavalry

 

Construction requirements in Campaign mode

  • Gunsmith
  • Armoury

 

  1. 4.       Heavy Gunner – Shimazu clan

For some targets a simple musket is disrespectful. Better by far to use a heavy gun.

  • Very large muskets can damage units and buildings
  • Small unit size leaves them vulnerable in melee
  • Very vulnerable to cavalry

 

Construction requirements in Campaign mode

  • Gunsmith
  • Armoury

 

  1. 5.       Wako Raider – Mori clan

Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.

  • Can deploy outside of their own deployment area
  • Can walk whilst hidden and can hide almost anywhere
  • Good melee attack and morale
  • Weak melee defence and armour
  • Vulnerable to cavalry and missiles

 

Construction requirements in Campaign mode

  • Sword Dojo
  • Military port

 

  1. 6.       Mounted Gunner – Tokugawa clan

These mounted samurai carry matchlocks, allowing them to fire a deadly volley and then gallop away.

  • Very high missile damage
  • Good accuracy but slow reload
  • Average in melee
  • Vulnerable to foot missile units

 

Construction requirements in Campaign mode

  • Stables 
  • Gunsmith

 

  1. 7.       Bandit – Hattori clan (Hattori clan only available in the Total War: SHOGUN 2 Limited Edition)

Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.

  • Can shoot whilst hidden
  • Can hide almost anywhere
  • Can walk hidden
  • Weak in melee
  • Vulnerable to cavalry

 

Construction requirements in Campaign mode

  • Bow dojo
  • Criminal syndicate

 

  1. 8.       Long-Yari Ashigaru – Oda clan

These men carry exceptionally long spears, pikes in effect, making them extremely dangerous to cavalry.

  • Excellent against cavalry
  • Good defensive unit
  • Vulnerable to missiles and sword infantry
  • Weak morale

 

Construction requirements in Campaign mode

  • Spear dojo
  • Encampment

 

  1. 9.       Fire Cavalry – Takeda clan

These cavalry are a sword in their general’s hand, ready to slice into a battle line.

  • Good against cavalry
  • Good against infantry
  • Good speed
  • Weak against spears and naginatas
  • Vulnerable to matchlocks and bows

 

Construction requirements in Campaign mode

  • Cavalry dojo
  • Proving grounds

 

  1. Daikyu Samurai – Chosokabe clan

When archer and bow are as one, anything is possible.

  • Extra long range
  • Very accurate and higher damage
  • Slow reload speed
  • Vulnerable to cavalry
  • Weak melee attack

 

Construction requirements in Campaign mode

  • Bow dojo
  • Hunting lodge
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