Trine 2 (PSN) Review

Posted By | On 04th, Feb. 2012

The author of this review and the author of the PC version review are different persons, and their views may differ. To read our PC version review of Trine 2, click here.

What you notice first and foremost when you boot up Trine 2 is just how beautiful the game looks. Not only technically, with sharp textures, very wel constructed character models and little to no pop ins, but also artistically. Everything looks colourful, distinguished, beautiful, with an identity of its own, setting itself in your memory vivdly. From tiny boxes and vines and leaves on the ground to huge pillars with complex carvings etched into them and huge enemy designs, everything looks like it has been very meticulously crafted, and the game shows and awes you with every new level, breaching all your expectations from the visuals department and setting new standards time again again.

Trine 2 is, first and foremost, all about teamwork- even when you play alone. Yeah, it might sound a little convoluted, but that’s just how it is. People who played the first Trine game should proably be familiar with what I’m talking about. In Trine 2, you get three characters- a thief, with its grapple hook and bow and arrow and all the abilities a Rogue would have in an RPG; a Mage that can do magicm conjure objects, levitate them, join several objects to make a new one and so forth; and Knight, who serves as a typical warrior with brute strength, ravaging enemies with his hammers and swords.

You can choose which character you want to control on the fly, change the playable character any time, and that lends great freedom to how we can play the game. I love games that don’t hold our hands and make us do what they want us to, and Trine 2 is one of those games. It gives you the freedom to play as whatever you want and however you want.

Taking advantage of this feature are the excellent puzzles, which are all ingeniously designed. They ask players to use the wpoers of all three characters in differnt ways, often making you pause and think which character is supposed to do what in order to progress. It’s a complex mechanic that makes the puzzles very interesting and all the more complex and challenging.

Having three separate classes with unique abilities, all playable at any point in the game does create a problem, however- controls. Sure, the combat feels tight and the platforming is wonderful, and it’s surprising just how responsive and intuitive it feels, but you will often get confused between controls for different characters. It’s an excellent control scheme, don’t get me wrong- it might just take some time to get used to.

At 7 hours, Trine 2 is a decently lengthy game. While some might say its short, the game manages to do everything it does within those 7 hours perfectly, and it doesn’t overstay its welcome. Then there’s the fact that there’s also co-op (online and local), which makes the campaign much easier and more enjoyable. The boss fights will leave a bad taste in your mouth, as they are predictable and repetitive, but they’re not what you’ll remember the game for in the end.

Trine 2 is a wonderful game. It has beautiful visuals, a stimulating soundtrack, visceral combat, tight platforming and it’s definitely what people would call “bang worth the buck”. You must definitely get Trine 2 if you love platformers.

This game was reviewed on the PS3.


THE GOOD

Absolutely wonderful graphics, technical and artistic; Great soundtrack; Great combat and platforming; Puzzles are very well designed; Freedom of choice in terms of gameplay

THE BAD

Controls can get confusing; Needs more game modes; Boss fights are underwhelming

Final Verdict:
EDITOR’S CHOICE
Trine 2 is a wonderful game. It has beautiful visuals, a stimulating soundtrack, visceral combat, tight platforming and it's definitely what people would call "bang worth the buck". You must definitely get Trine 2 if you love platformers.
A copy of this game was provided by Developer/Publisher/Distributor/PR Agency for review purposes. Click here to know more about our Reviews Policy.
Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...