Uncharted 4: Astounding Graphical Details That You May Have Missed From The E3 Demo

This generation of gaming graphics is starting to rev up and Naughty Dog is leading the way.

Posted By | On 27th, Jun. 2015 Under Feature, Slider | Follow This Author @ZootPlays

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Uncharted 4: A Thief’s End proves that developers Naughty Dog are still the team to beat. With a fantastic team of programmers and developers capable of movie quality design and game play, maintaining their position at the top has been no easy feat. Fresh off of The Last of Us– a game that won over 200 “Game of the Year” Awards– Naughty Dog are arguably the current most talented team in the gaming industry.  Releasing a beautifully mesmerizing demo during Sony’s e3 media briefing that left the audience loudly cheering, it once again proved what Naughty Dog are good at: not only making a game that looks and runs wonderfully, but is alive, beautiful, and absolutely believable. So here is our list of 14 astounding graphical details we uncovered from Naughty Dog’s 2015 Uncharted 4 live demo.

Fluid Action

uncharted 4 action

Uncharted is a series build on a massive scale around amazing set-pieces, and Uncharted 4 ups what was on PlayStation 3 by an ample margin. Cliffs, ropes, ledges, and loads more won’t hold back Uncharted’s protagonist Nathan Drake. The player will have the ability to go much farther than in any other of the series. By swinging off a rope, landing onto a demented henchman, taking control of his rifle and firing off rounds from another thug across the cliff who’s been trying to kill Nathan, the action in Uncharted proves smooth. With an ebb and flow of finding out what is around the next corner, fluid action and combat, above all else can really define a game and its worth.

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  • Starman

    ‘NG’is leading the way , my @$$ ..lol , looks like a ps3 remaster … stop with the BS already …All scripted crap , (smoke and mirrors, all over again)

    • MrVux007

      flag it before it spreads

  • 2econd gpu unlocking

    They have already been downgraded from the promised 60fps.
    More to come, then heavy praised for doing so by Sony fans.

    • Ryan Kosior

      To be fair, they never promised 60fps, they just said that that’s what they were aiming for.

  • Anton

    Whoever wrote this clearly doesnt have too many experiences of being disappointed by the final products, when compared to its e3 demo! Lolz

  • XbotMK1

    Oh my, the Microsoft defense force is already damage controlling.

    Anyone claiming “downgrade” or “lies” should be shot in the face because they’re obviously brain dead human wastes.

    When Halo 5 comes out, I’m going to be having a field day seeing that 720p 40 frames per second because the Xbox One GPU is too weak to handle all of the players on screen. That Halo 5 gameplay at E3 didn’t even look as good as Destiny. If you thought Destiny was bare bones, wait until you play Halo 5. lol

    • Ryan Kosior

      You must be incredibly insecure if you feel the need to come to the defense of a videogame. Chill dude.

  • Mark

    UC4 looks great, but I’d go with Horizon over this graphically. That thing is a monster

    • Devon Day

      Both are stellar to me. I personally cannot choose between the shading of Uncharted 4 or the coloration from Horizon: Zero Dawn.

    • Ryan Kosior

      The difference is that Uncharted is much closer to release and is less likely for any sort of graphical downgrading, whereas Horizon is much earlier on and the e3 demo showed telltale signs that it was semi-scripted. I’m sure both will look great, but Naughty Dog has a better track record

  • Psionicinversion

    easy to do what Uncharted is doing in a hyper linear game

    • Anthony

      Try again. Watch the demo. It’s basically open world.

      MGSV proves that open world doesn’t effect graphics.

    • Psionicinversion

      hhaha its not open world. Open world means you can go anywhere you want. Can you go anywhere you want in UC4? umm nope

    • Sebastian De Castro

      Its the type of game it is, if it follows a story throughout the world, why the FCK would an open world work? not everything has to be open world. Actually, Naughty dog seems to have done a good job blurring the line between linear and open world. Ignorants…

    • Psionicinversion

      wow your the most ignorant poster ever, maybe try following the conversation


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