Witcher dev “looking for like real-life animations” in next-gen consoles

Posted By | On 12th, Apr. 2012 Under News | Follow This Author @Shubhankar2508


CD Projekt’s lead level artist Marek Ziemak says he wants next gen home systems to offer more artistic liberty than the current gen, and he wants the systems to allow more life-like animations.

“Sure, I’m a level artist so for me, it’s all about the visual quality,” he told CVG. “I want more creative freedom and more great graphics, that’s what really makes me want to create games.

“I’m looking for like real-life animations. It’s like pushing the limit again and again, creating bigger and greater stuff.

I don’t know when it’s going to happen, but I want to see this, these great graphics being there on the screen.

“I hope its time comes soon and we won’t have to fight about pixels on the screen but worry more about delivering a true experience, the real emotion we can deliver through the game.”

The Witcher 2: Enhanced Edition releases for the Xbox 360 in a few days. Stay tuned for continued updates.

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  • Jackie

    To be honest… we wouldn’t have to worry too much about pushing polygons if we had better animation and lighting. Those two key things together would make a game appear much more worldly than graphics ever could.


 

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