Xbox One Extra CPU Core Will Allow Smoother Frame Rates: Technomancer Dev

Spiders CEO Jehanne Rousseau talks the potential of the Xbox One’s 7th core.

Posted By | On 10th, Jul. 2015 Under News


The Technomancer

The Xbox One has been going through many significant changes since its launch. Microsoft unlocked an extra CPU core for developers to use and but have developers felt the benefits yet?

GamingBolt got in touch with Spiders CEO Jehanne Rousseau, whose studio is working on The Technomancer for PS4, Xbox One and PC, as to whether the Xbox One’s seventh core was used to improve game performance.

“We are not using it yet but this is only a matter of time! This is very interesting for us to have access to this processor. We will use it to do a part of our computations to smooth the frame rate. In fact we designed our new engine to be very flexible about the number of processors. With mainly in mind the numerous PC designs, but this will also be useful for this 7th processor.”

It will still remain to be seen whether this will allow the Xbox One to keep pace with the PS4 in terms of performance. Meanwhile, the Technomancer will be out in 2016.


Awesome Stuff that you might be interested in

  • Graeme Willy

    I thought they released that core for dev use last year, via, an SDK update. Although, then again, right around now would be about the time the last year’s SDK updates would start being used for games. It’s not like games in development at the time of those SDK updates can just simply switch over to the new SDK, you’d have to re-develop the entire game with it…so, makes sense.

    • Psionicinversion

      you dont need to re-develop the entire game because you can integrate the latest SDK but devs usually stop at a certain point unless its something they really could use as it could break alot of stuff

    • Graeme Willy

      Depends, I’d say. Third party games seem to be written to automate such things as threading, as the engine will likely scale based on cores/ threads present, but something like a first party title, where the game is 100% tailored to the hardware, I’d say introducing a new core to use would mean a pretty big re-write?

      Kind of like the ESRAM access features and tools that were added in last years SDK update. Some games that were already in development at the time weren’t going to see these improvements, on account that they were already so far along into development, with the old SDK. It just wasn’t a reality for their window of time.

    • Psionicinversion

      yeah but doesnt mean that have to redo the game at all, nothing would get done. introducing a new core wouldnt mean a re-write because most game engines will scale you just have to allocate resources to the new core

    • Knowles2

      It depends on how advance the game engine is. If it a in house engine design to work on just a single platform, it unlikely they would build in features that allows it to automatically scales depending on the hardware, that mainly a feature that is desired for PC development or mobile phones where the development team have to account for a diverse range of hardware.

    • Orion Wolf

      Indeed.

      Besides that, there’s still the countless bugs and other issues that will pop up during development and going with new SDKs might mean having another set of bugs and issues, which is anything, but a fun experience as proven by more and more triple a titles, which translates to additional time and resources needed. If nothing else they’ll want to make sure, the devs (publisher), won’t have to release free DLCs and/or games as an apology.

      So the latest SDKs will be used (IMO) for games that are coming out sometime next year or have just started the development process. The same for dx12, which isn’t even (at least officially) out yet.

  • sublimetalmsg

    The Higher number of cores you program for makes it much more complex. Much easier to get a game running on 1 core but with today’s games we need multiple because of everything going on. I imagine we will stop at about 8-10 cores someday and just try to make them faster. IF someone some how makes some software that can recompile your program to run on more cores automatically that would be nice, core counts would be ever increasing but highly unlikely and a bit of a pipe dream.
    now there are some processors with more cores out now but they are extremely under utilized and $$$$$ mostly used for video editing or photography and maybe some cad work.

  • *Also On PC

    Or you can buy a PC and not worry about garbage console framerates

    • mj

      Can I play halo? Can I play gears? Can I play uncharted? Can I play mario?

  • Riggerto

    Here, I am willing to offer one of my cores Mr Xbox.

    *opens up mobile phone*

    Here you go Mr Xbox, it’s one of my 1.75 ghz processors from my mobile phone… I hope it will be enough. It’s ok I have 3 left in there.

    • *Also On PC

      Why not offer one of your laptop cores

      Oh wait that’s your PS4. Sorry you bought a 30FPS brick and are expressing your buyers remorse by trying to insult the other 30FPS brick.

      Actually, no wait. The laptop would run smoother than the POS4.

    • Riggerto

      I don’t own a PS4.

    • GotNews4Ya

      This post reeks of Saltiness..

    • *Also On PC

      You reek of saltiness that the POS4 has no games :^)

    • Nick

      Wonder where al the games I play on my PS4 came from, since I keep hearing it has no games, mine must not actually exist, weird I swear I am really playing them. I wonder if my WiiU games are actually real as well?????

    • *Also On PC

      Wii U games are real. PS4 has no games :^)

    • JerkDaNERD7

      Actually PS4 does have games, they have Until Dyawn and Personal 5

    • *Also On PC

      Movie and *Also On PC

    • Efrt

      I’d be surprised if until dawn wasn’t as big of a flop as The Order was.

      Persona 5 is super niche. Might be good but personally I have no interest in JRPGs and I don’t think the general public does either.

    • Guest

      And I’d be surprised if Halo 5 and Forza 6 weren’t flops too. Played out, same old sh’t. Pieces of sh’t.

    • Guest

      And Tear Away, Godzilla, plus more, and what games has X1 had all year? Of that’s right NOTHING!!! And your next big games are 832x810p Halo 5 that cant even sustain a solid 60fps even with that embarrassingly low res and the technically unimpressive Forza 6, hence why it can hit 1080/60fps. Oh and that garbage Fable. 3 measly played out games. Sign me up. NOT!!!

    • Guest

      Obsessed!

    • Efrt

      They all come from the PS3 or third parties. That’s where!

      Where as Xbox one has a steady amount of exclusive AAA titles.

      That’s what people mean when they say the ps4 has no games.

    • Nick

      I have both and neither barely has any original games. People who say that X1 has more are just Delusional. I buy almost every game that comes out. Even the AAA half suck like The Order and Sunset OverDrive

    • Guest

      And yet the PS4 has way more exclusives and games then the X1. Why do you think it outsells it so badly? Cuz its got more games, and better games and better graphics and people want its games, not X1’s. But you fanboys are so delusional, that you cant even see that. X1 has no games and all their games are inferior at lower res and worst performance. People don’t wanna get the inferior, worst performing product. Thats why they buy the PS4.

    • IamTylerDurden1

      Cuz xbone has released so many AAA exclusives in 2015? Lol. What meaningful games have xboners gotten in 2015 that aren’t on PS4? PS4 got The Order, Bloodborne, Planetside 2, Driveclub PS+, Rocket League, Axiom Verge, Helldivers, SFIV, J-Stars, MLB The Show (next gen bb, sorry xbone bb fans). God of War 3 Re in a couple days, Volume, Rapture, and AAA exclusive Until Dawn in Aug. Soma, Tearaway Unfolded, Persona 5, Nathan Drake Collection, No Man’s Sky, Dragon Quest, The Forest, Killing Floor 2, The Tomorrow Children, Salt & Sanctuary, Ethan Carter, Edith Finch, The Witness ect coming in 2015. No games right…

      Just bc ur narrow minded and don’t know any game that isn’t Forza or halo doesn’t mean those aren’t excellent looking games.

    • *Also On PC

      I’m playing the best version of every game on PC, thanks :^)

    • Nick

      what like batman? HAH!

    • JerkDaNERD7

      Do you realize you come off desperate with that list? Btw, he is a PC gamer lol!

    • Evil_Annie_2015

      Your list of indies, or games that only exists in the Japanese Market.

      What AAA games will be released for the ps4 in 2015 besides Bloodborne? I know that indies are an integral part of the ps4, but your list is just sad.

    • Guest

      And yours reeks of POSbox has no games and they all run at 720-900p less than 30fps saltiness. :^)

    • *Also On PC

      My games run at 1080P 60FPS on my PC, thanks :^)

    • IamTylerDurden1

      Darn 8gb of GDDR5 AND 2gb of ddr3 on the PS4, why can’t u have 8gb of ddr3 only, like the xbone – i hear all this hype about how awesome 900p is on all the 3rd party games, stupid PS4 with your 1080p multiplats.

      Btw, i’m eating a pretzel, can i borrow some salt?

    • *Also On PC

      I already have a superior PC to you, loser

      Where’s the 60FPS? I can get 60FPS. Where is it on POS4? :^)

    • Guest

      Here we go again, with you obsessing over Sony. Nobody even brung up Sony and here you are seeing and hearing Sony. You’re obsessed man, obsessed. Get off their d’ck!

  • Premature Procrastinator

    Multiple cores will only be utilised fully when dx12 and Vulcan arrive, at the moment only 1 CPU core can talk to one GPU core at a time, dx12 will bring the ability for multiple cores to communicate simultaneously. This is why when people say that “dx12 won’t affect the x1 because its already coded close to the metal” you know they don’t know what they are talking about.

    • Anthony

      But the PS4 will also improve once devs start using multiple CPU cores. If devs are only using 1 CPU core on the Xbox One, the same is true for the PS4.

      DX12 isn’t some sort of saving grace for Xbox One.

    • Lennox

      “But the PS4 will also improve once devs start using multiple CPU cores.”
      This would be a great comment if he was actually talking about the PS4. smh

    • IamTylerDurden1

      Your wrong, the PS4 has 1 extra gb of flexible memory which has yet to be utilized. For game development 4.5 gb of ddr3 are available for xbone and 4.5gb of gddr5 for PS4, but the PS4 has 1gb of gddr5 available for devs to tap into which has yet to be seriously used. The PS4 also has an extra 2gb of ddr3, in the future all this ram will be more efficiently used and the PS4 will see significant gains.

    • Premature Procrastinator

      It’s not flexible memory its virtual memory and its 1gb, x1 has 5.5gb of ddr3 available memory, ps4 has 4.5gb of ddr5 available. You are talking rubbish, there is no ddr3 memory in the ps4. The x1 on the other hand has 8gb of flash memory that yet to be utilised. Like I said they come out about even at the moment.

    • Barry Harden

      XBone has doesn’t have 8GB of flash memory you fuq’n moron!
      XBone can only use up to 5gb of DDR3 but the PS4 can have access to 5.5g of GDDR5.

    • Premature Procrastinator

      Do your research, the Xbox 1 has 8gb of flash memory. Yes the ps4 has 5.5gb of accessible memory in total, but 1gb of it is virtual memory which isn’t always usable.

    • Kabwall

      I wonder what that is used for? I have heard it is for suspended state storage, but not sure.

    • Barry Harden

      *sigh* we’re talking about system memory as it pertains to gaming uses.

      The NAND flash storage is NOT being used for improving game performance.

      Here’s how the flash storage is being used:

      The system might be storing temporary states [resume/suspend]. It is an erasable memory after all.

      Video gameplay capture.

      Flash memory is known to be quick, so it might also be used by the apps. App snapping calls may be utilizing this.

      Quick read and write access by the OS.

      http://gamingbolt.com/xbox-one-architecture-8-gb-of-nand-flash-memory-discovered#o3d1LYTXTUL1HBOP.99

    • Premature Procrastinator

      Yes, and by using the flash memory to do that it means the system memory is free for other things. Besides YOU weren’t talking about anything pertaining to gaming, YOU just called me “a fuq’n moron” for saying there was any flash memory in the x1 at all. Now I’ve proved you wrong, you try to cover your ignorance by saying you were only talking about memory used for gaming.

    • Barry Harden

      If there was an advantage to this so called “flash memory” wouldn’t you think Micro$oft would take full marketing advantage of it?

      Ignorance?? You’re still a fuq’n moron as storage memory has no damn bearing on gaming. We’re all talking about MAIN system memory here and you’re trying to pass of storage memory as something revolutionary. I can easily say the PS4’s proprietary “PlayGo” chip allows gamers to play faster but then I’m just stretching the facts here which was what you did.

    • Premature Procrastinator

      Does Sony market the ps4 as having gddr5 memory? No, because these companies know that tech talk goes over the average consumers head. I didn’t say the flash memory was “revolutionary” as you put it, I simply said it had it after someone wrongly said that the ps4 has 2gb of ddr3 memory on top of the gddr5 memory it has. The truth is no one knows what the flash memory is for yet as Ms hasn’t revealed what it’s used for. You said was that there was no flash memory in the x1, and I was a “fuq’n moron” for stating there was. I then proved you wrong, so you now resort to personal insults again.

    • Premature Procrastinator

      Does Sony market the ps4 as having gddr5 memory? No, because these companies know that tech talk goes over the average consumers head. I didn’t say the flash memory was “revolutionary” as you put it, I simply said the x1 had it after someone wrongly said that the ps4 has 2gb of ddr3 memory on top of the gddr5 memory it has. The truth is no one knows what the flash memory is for yet as M’s hasn’t revealed what it’s used for. You said was that there was no flash memory in the x1, and I was a “fuq’n moron” for stating there was. I then proved you wrong, so you now resort to personal insults again.

    • shane

      XB1 does have 8 gigs of flash memory, right now its being used to suspend games,apps,etc. If it can be used for improving games in the future MS who knows but MS has not said much on it.

    • Barry Harden

      IF they used it for anything else then logic say you won’t be able to do suspend/resume. You’re taking away one vital feature for the hope it’ll be used for something else. No, that 8gb of flash memory will do NOTHING for improving XBone’s lack of 1080p games.

    • shane

      Yeah, I never said it was. I wrote if. IF it can be used improving games in the future who knows & MS has not said much on it. I’m sure it will be only for suspending apps & games.

    • Kabwall

      Can, but only “with approval” from Sony. The question remains as to why?

    • shane

      You are dead wrong. XB1 does have 8 gigs of flash memory.

    • Lennox

      I’m wrong? I never tried to disprove anybody. I don’t need a run down on PS4’s hardware.

    • Orion Wolf

      No idea what dx12 will or won’t do, but I do know that devs were pleased with the ps4 API… not so much with dx11.

      “In general – I don’t really get why they choose DX11 as a starting point for the console. It’s a console! Why care about some legacy stuff at all? On PS4, most GPU commands are just a few DWORDs
      written into the command buffer, let’s say just a few CPU clock cycles. On Xbox One it easily could be one million times slower because of all the bookkeeping the API does.”

    • IamTylerDurden1

      The PS4 api is already extremely efficient. Second Son didn’t use any of the extra flexible memory on the PS4 yet it was gorgeous, just think how much better games will look when they do.

    • *Also On PC

      HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

    • HustyparmenCZ

      dont say that! Im gonna call my mum now! 🙁
      😀

    • Premature Procrastinator

      Sorry, but ps4 uses opengl, and Sony has said they will not be using vulkan, so no, it doesnt look like multicore processing is coming to the ps4 anytime soon. They can’t use dx12 because that is Microsoft’s own graphics a.p.I, and Xbox 1 was built to use it, this was one of the reasons Microsoft chose to go with ddr3 ram, because ddr3 has less latency. As for dx12 being “some sort of saving grace for the Xbox 1”, last I checked, the x1 doesn’t need saving, for one thing, it has one of if not the best looking games in ryse, and for another, x1 is the only one of the 2 to have an exclusive that runs at 1080p/60fps, its also selling like hotcakes, its just not selling as well as the ps4 is all.

    • IamTylerDurden1

      Your trying to claim ddr3 is better than gddr5, look at a price tag. Btw, PS4 has 8gb of gddr5 And 2gb of drr3. Resogun and Blacklight Retribution run 1080/60. Last time i checked PS4 has more 3rd party games running 1080/60, with better res, and better framerate. Games like Metro Redux, MGSV GZ, Warframe ect do not run 1080/60 on xbone but do on PS4.

      Just bc Sony prefers gorgeous games with stunning lighting and textures at 1080p 30fps doesn’t mean it’s not capable of 1080/60. The 360 can run 1080/60 with garbage textures and baked lighting. How many games run 1080/60 on xbone, how many exclusives? Why didn’t FH2? Dead Rising 3 was 720p 30fps lol, Tomb Raider was 30fps on xbone while 60 on PS4.

      Forza 5 had no day/night cycle, no weather, baked lighting, sparse crowds and awful environments, that is how it achieved 1080/60. Driveclub had dynamic lighting, lively crowds, day/night cycle, incredible dynamic weather, better textures, rich environments ect. Which game is more visually impressive forza5 or Driveclub? Exactly.

    • Kabwall

      There is no 2GB of DDR3 in the PS4, where are you getting this information from?

      And no, it has been shown somewhat consistently that the initial concerns with GDDR5 that the PS4 suffers frame rates issues, it has even been confirmed by Sony Europe that the more cores used there is quite a significant drop in available bandwidth.

      And really comparing a launch game with one released almost 18 months later, and the weather effects were not even included when finally released. And you are comparing two different types of racing games, have you over simplified things to a great deal?

    • Knowles2

      2GB for the OS

      http://www.thesixthaxis.com/2013/11/15/ps4-teardown-reveals-an-extra-2gb-of-ddr3-ram-universal-power-supply/

      It for the OS only. Through upgrades and optimizations for the OS could see some of that 2GB being given up for games, may be the AI and so forth.

    • Kabwall

      So what in fact we are talking about is 256MB, 2 Gigabites, of RAM used for the small secondary ARM processor that allows for downloading games and updates offline, not in fact for the OS or games.
      While the Xbox One has 8GB of flash storage I guess for a similar things, and not for the OS or games.

    • Premature Procrastinator

      Forza horizon 2 is a better looking game than driveclub IMO, and didn’t driveclub launch with no weather and it had to be patched? unbelievable that you compare that broken delayed piece of crap with forza. Who are you trying to convince anyway? Yourself? I’ve seen you all over n4g criticizing other people’s choice of plastic box, you can’t play your ps4 much coz commenting on articles must take up all your time. Yes in a lot of cases ddr5 is better, but in other cases ddr3 is better suited, especially when trying to avoid latency. Noticed you didn’t even begin to comment on the fact multicore processing isn’t coming to ps4 anytime soon. Don’t forget all the framerate issues 1080p games have had running on the ps4. I’d say both consoles come out about even up to now, but as your self esteem seems to be tied up in the console you own, whatever, you’re right, whatever you said.

    • Knowles2

      PS4 got it own API GNM.

      Xbox one does need a saving grace, so far that been price cuts and features like Kinect being cut, PS4 has sold just over double what Xbox one has and triple A companies are developing for the PS4 first.

    • Premature Procrastinator

      I didn’t say the ps4 doesn’t have an a.p.I, that would be ridiculous, every gaming computer technology has an a.p.i. What I’m saying is the ps4 won’t be using any of the next generation of a.p.I which are going to be released in the short term. The logical one for them to use would be vulkan, which is the next generation of the a.p.I they currently use, but Sony themselves have said they are not going to. Microsoft on the other hand built the x1 to use dx12, an a.p.I they developed working with AMD and to a lesser extent nvidia, and as I said before, these a.p.is are not just about being close to the metal, they enable multicore processing. As for you saying “the Xbox 1 does need a saving grace”, so are you saying a console selling much faster than its predecessor, which itself was one of the fastest selling consoles of all time needs a saving grace? Your logic beggars belief if that’s what you are saying. And you saying ps4 has sold double the x1, how would you know that, Microsoft hasn’t released any overall sales figures since last October, so are you saying they have sold nothing since then?

    • Knowles2

      They got their own API in house which they will continue to develop and add to.

      when your nearest competitor has sold double the number of consoles you have then need a saving grace. I’m going on the last figures release. If they showed any major improve Microsoft would be shouting from the roof top, the fact they aren’t point to things not improving on the sales front and that they are still lagging PS4 sales.

    • Premature Procrastinator

      Gnm is about as being as low level as possible, and will continue to get better at that, but its not comparable to dx12 or vulkan. The smart move for Sony would be to transition to vulkan, but as I said they are saying that’s not going to happen. And as for your assertion that a product needs a saving grace if its selling less than its competitor, that’s not how business works, does Pepsi need a saving grace because they sell less than coke? Does burger king need a saving grace because they sell fewer burgers than McDonald’s? As long as the parent company makes money, they are happy. And BTW, a report surfaced last week that the Xbox 1 was only 1 million behind in the u.s. But I don’t care about sales tbh, as long as a console is selling enough that it’s supported, I couldn’t care less.

    • Knowles2

      I was talking about world wide numbers not just the US.

    • shane

      Companies are developing PS4 first. Says who? Are you a game developer or work for Sony, or is it your opinion?

    • nismo370z

      I feel sorry for your underpowered 900p struggling box

    • *Also On PC

      Yeah, the POS4 really sucks being a 900p 30FPS box and all. Can’t run Battlefront at 60FPS either smh

  • Mark

    I want another Xbox SDK leak, to see if Microsoft’s workin on something else interesting to give to devs…

    • mj

      You mean one that enables dx12?

    • Mark

      Well yeah. I’d luv to see exactly what DX12 features the box has, otherwise we all just speculate. The Xbox also has 50 other smaller cores in which some can offload different things, other than the SHAPE audio processor. So I’d like to see if Microsoft gives devs something else to work with, they push hard on those SDKs

  • lulzprime

    …adds like 1.5 extra frames per second. Meh.

    • Counterproductive

      For some Xbox One games, that’s a 10% bump. 😛

  • ImOnaDrugCalledSheen

    Funny how all the secret sauce for xbone still just ends up tasting bland.

    • *Also On PC

      Just like that 8GB GDDR5, HSA, GPGPU and other MisterCernyMedia buzzword barrages on the “Supercharged PC”. So little to it, you wonder why it exists

      Also PS4 has no games :^)

  • Hvd

    they are just tapping in to the power of these consoles,

  • Martin Brentnall

    “Remains to be seen”? Anyone expecting an extra CPU core to put the XB1 inline with the PS4 must be mental.

  • IamTylerDurden1

    PS4 has 1 extra gb of gddr5 ( flexible memory ) which has yet to be utilized, and it has an extra 2gb of ddr3 to go with it’s 8gb of GDDR5. PS4 has a lot of untapped potential.

  • Ryan McKenzie

    Proof will be at E3 next year I guess. The resource free up only became available to developers late last year after all.

  • Guest

    “We are not using it yet but this is only a matter of time!”
    Oh so he hasn’t used it yet? Well according to all the MS fanboys on this site. Then he doesn’t know. cuz that what they always say when a dev says something similar about DX12. Oh and they also complain that they are “indie” devs. So by their logic this dev doesn’t know what he’s talking about because he hasn’t used it yet and is a indie dev. So morons, your logic. And I see that 7th core came in handy in PCars,…NOT!


 

Copyright © 2009-2017 GamingBolt.com. All Rights Reserved.