Xbox Team Wants People To Lose Track Of Time While Playing Xbox One X Games Due To Its Immersion

Let's hope they design great, immersive games then.

Posted By | On 03rd, Jul. 2017

The Xbox One X is the most sophisticated home console ever made, with not just the highest end specs and hardware, but also some other pretty sophisticated technology and functionality. The aim, according to Xbox’s Mike Ybarra, is to make hardware enabling games so immersive, that people lose track of time when playing games on it.

“I always say to my game teams, ‘Look, if you provide Dolby Atmos spatial audio, high-dynamic range, 8-million pixels on the screen, people will lose track of time because they’ll be having so much fun. That immersion is really what we’re after,” Ybarra said in an interview with The Guardian. “When we created this box it was really about immersion more than anything else we wanted to do. I mean, you played Forza Horizon 3 on Windows at 4K, and we saw those images, and those things are breathtaking. When we set out, we started talking about these effects and how they impacted us. That’s immersion; it is part of the magic of the entertainment industry that we’re in.”

I… think that the principle of losing track of time because you were immersed in it is certainly a sound one, and one that seems to hold and apply, but… to my knowledge, the most immersive games have been the best designed ones, not the most technically remarkable ones. Games like The Witcher 3, Dark Souls, The Legend of Zelda: Breath of the Wild, and Skyrim were all technically deficient in some way or the other, but ultimately became as immersive as they did because of the sheer scope of their gameplay. I hope Microsoft does not lose track of the fact that, while hardware and specs are all well and good, in the end, it is the games that matter.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...