Xenoblade Developer’s Goal is to Become Like Bethesda Softworks
Which is lofty but admirable all the same.
There’s no doubt that Monolith Soft have the chops when it comes to developing RPGs. Whether it’s Xenogears (which team members were previously involved in), Xenosaga for the Playstation 2 or Xenoblade Chronicles for the Wii, they’ve proven their chops time and time again. While their next project will be for the Wii U, Monolith Soft’s Michihiko Inaba and executive producer Hirohide Sugiura spoke a bit about their aspirations for the game, and how they want to show that even in this age, Japan as a gaming industry has still got it.
Inaba stated, “I’d like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes next gen technology. Our goal is to become something like the developers of the Fallout series, Bethesda Softworks.”
Sugiura said that, “I believe that today’s Japanese gaming industry has lost its touch, and we’d like to do something to change that.”