10 Difficult Xbox Achievements That Are Not Worth It

Posted By | On 27th, Jun. 2012

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Exodus’ Relationships Can Be Affected by Player Choices in Optional Content, Says Narrative Director

Exodus’ Relationships Can Be Affected by Player Choices in Optional Content, Says Narrative Director

Drew Karpyshyn spoke about how player choices can end up with the protagonist getting closer to some companion...

Metal Gear Solid: Master Collection Vol. 2 Guide – 15 Best Tips and Tricks

Metal Gear Solid: Master Collection Vol. 2 Guide – 15 Best Tips and Tricks

Two classics are reborn for modern platforms, and they're brimming with complex systems. Here's how to make th...

Cinder City Will be a Buy-to-Play Game With Live-Service-Style Post-Launch Support

Cinder City Will be a Buy-to-Play Game With Live-Service-Style Post-Launch Support

The publisher's director of operations noted that the title will have plenty of new content added after launch...

Square Enix, Ubisoft Have Reportedly Opted Out of Xbox’s Disc-to-Digital Program

Square Enix, Ubisoft Have Reportedly Opted Out of Xbox’s Disc-to-Digital Program

Players trying to get digital licenses for games by the two companies get a message simply stating: "Digital l...

Street Fighter 6 Adds Arjun on October 13th, First Gameplay Revealed

Street Fighter 6 Adds Arjun on October 13th, First Gameplay Revealed

The second character in the fighting game's Year 4 Pass also got a brand-new trailer showcasing his offensive ...

Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director

Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director

Satoru Nihei said the team was inspired by how the 3D platformer provides feedback to even the simplest action...