We often hear people talk about cliches, or overused settings or unimaginative levels in videogames. Whenever we think of these, things such as post-apocalyptic, Tolkien-esque and other several overused settings come to mind.
Below, we have complied a list of ten settings we think are the most overused in video games. Enjoy the list, and don’t forget to leave your comments below!
Forest
To be fair, forests aren’t as badly overused as most of the other entries on this list are. However, they’ve been, shall we say, ‘popular’ settings for levels and sometimes, entire videogames. Thus, we have your traditional forest dungeon in Zelda games, a forest themed race track, and maybe a forest level in platformers, but we also have entire videogames like Metal Gear Solid 3, Uncharted and Crysis set in forests. The one good thing that can be said about this though is that developers almost always come up with good justifications and plots for the appearance of a forest level. Metal Gear Solid 3 and Crysis in particular, stand out for how well they constructed their entire stories to accommodate the forest setting, and how they did it with aplomb. As of right now, forests aren’t very overused. However, all we have to wait for is one breakthrough game that uses the forest setting and is insanely successful commercially, before we begin to see it crop up everywhere.
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