10 Objective Types Games Need To Stop Using

We'd be happy never having to do one of these missions in a game ever again.

Posted By | On 02nd, Aug. 2021

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FORCED STEALTH

There’s nothing quite like a good stealth game (especially in today’s day and age, where stealth games have become increasingly rare). But on the flipside, there’s also nothing quite as bad as forced stealth sections in games where they just don’t belong. There’s an overabundance of non-stealth games that have been guilty of forcing players into insta-fail stealth scenarios, and without fail, it is always incredibly annoying (if we’re being mild about it). Take The Legend of Zelda: Breath of the Wild, for instance- an absolutely stellar game, right? But that Yiga Clan hideout section? Probably the worst thing a mainline Zelda game has ever done. Yes, worse than Fi.


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