Page 1 Page 2 Page 3
Call of Duty: Black Ops 2 was officially announced yesterday (even though, it was more or less confirmed for many weeks before that), and the trailer that was shown was nothing short of brilliant. The details that have been released for the game so far are very, very interesting, and it certainly looks like Black Ops 2 might be the overhaul that fans have been clamouring for, the change that Call of Duty is in desperate need for. But will that be the case? After five years of practically releasing the same game over and over, will CoD finally grow?
We certainly believe it will, with Blops 2. Given below are ten reasons that clearly support that assumption. Tell us what you think in your comments below!
Just as the first Modern Warfare was a significant jump, being the first game in the series to be set in modern times and not during the Second World War, Black Ops 2 might be the same, becoming the first game in the series to leap to the future, being set in 2025 (for most of the part), and not in modern times. The game will have two storylines- one set in 1985 near the end of the Cold War and the other in 2025, during the second Cold War between US and China. Both the storylines certainly sound very interesting, but I’m curious to see how Treyarch will handle a futuristic setting. We already know we’ll be using futuristic gadgets (like drones) and weapons and vehicles, but how much will the time leap affect the gameplay? That remains to be seen, but we certainly are very curious.
Treyarch has always been very good at delivering complex storylines. World at War was a particularly good game, and Black Ops told a thrilling story with very interesting twists at the end. While fans may have sworn off CoD stories with Modern Warfare 2 and 3 and their Michael Bay-ish narratives, it looks like Treyarch is coming back with a bang. Black Ops 2 will follow the story of Alex Mason, protagonist of the first Black Ops (his story being set in 1985) and his son David Mason (2025), with both the timelines being narrated by Black Ops character Frank Woods. We will also learn more about the Reznov hallucinations Mason kept having throughout the first game, so that’s something we’re all looking forward to. The setting is certainly interesting (thankfully, we won’t be fighting Russians or Germans all the time) and the futuristic leap, as mentioned above, will certainly mix things up in an interesting way.
Call of Duty: Black Ops 2 is introducing a new mode called Strike Force. It isn’t exactly a mode, per se. It’s actually a part of the single player campaign itself, but it’s something players have never seen in the series before. Throughout the campaign, depending on how the story progresses (more on this later), you will be opening up side missions to tackle. You can do any of them in any order you want, and you will unlock different missions in each playthrough. Here’s how Activision describes the Strike Force missions- “You’re going to choose a mission and that’s a branch for the story. Say there’s three missions out there—you’re not going to go back and play all of them; the story goes on. If you die on a strike force mission, you die in the story.”
So… that sounds really good! Strike Force is more like RTS missions, with you giving commands to troops from an aerial view. It all sounds very unique and interesting, and we’re curious to see how it pans out.