Gotham Knights
There’s little doubt that WB Games fumbled with Gotham Knights. The game looked like a promising co-op action adventure that had the potential to be something truly great, but what we got at the end felt like a faint shadow of those lofty promises. It’s definitely not up to snuff as a $70 AAA release, but it might not be as bad if you manage to cop it up during a sale. The open world and loot-based progression are some of the game’s weaker aspects, but the Arkham-inspired combat loop makes for a fun moment-to-moment experience. Each of the four characters controls differently from one another and jumping in with friends and figuring out the best character synergies can make for a fun time.
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