DETROIT: BECOME HUMAN
Other than the fact that it’s not a horror game, Detroit: Become Human’s gameplay formula is, of course, very similar to the two Supermassive titles we’ve spoken about until now, so it’s no surprise that it achieves something very similar with its interactive adventure mechanics. Detroit: Become Human can end in one of multiple ways for each of its characters and in a much more overarching sense as well, while each of its major endings can also have several other variations, all stemming from older decisions made by the player. This is obviously something that Quantic Dream is accomplished at, so it wasn’t necessarily a surprise to see Detroit: Become Human succeeding in this area as well.
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