STAY IN THE LIGHT
Every game on this list benefits from the inclusion of RTX, but Stay in the Light is the only one that actually uses it for its fundamental design. While ray tracing has mostly been used for developers for aesthetic purposes, Stay in the Light requires RTX to be played. It’s still an early access, but it’s already an excellent example of how reflections, lighting, shadows, and more enhanced thanks to RTX can actually change the way you play games, not just the way you look at them. The fact that it’s made by a single person makes it that much more impressive.
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