HUMAN REAPER (MASS EFFECT 2)
In context of Mass Effect 2’s story, which sees entire human colonies being abducted by the Collectors, the final boss being a twisted human-Reaper hybrid makes a lot of sense, and surely, BioWare could have made an excellent boss fight out of it. Obviously, that didn’t end up happening. There isn’t particularly bad about the boss fight, it’s just… well, kind of bland. It’s not very challenging, it doesn’t have a unique hook to it, and especially coming right off the back of the incredible Suicide Mission, it just feels like a rather tame way to end the game.
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