Dwelling – Spelunky 2
Due to the randomly generated nature of Spelunky, you can never really be sure what kinds of threats await, even in the opening zone. The Dwelling in Spelunky 2 is a good example with its arrow traps and spike pits, not to mention the enemies hiding in faces. Of course, you also have to watch out for snakes, bats, horned lizards, skeletons and much more. And if you die, then the walls begin shifting again, making it impossible to learn the layout and prepare yourself. It’s once more into the abyss, hoping you don’t mess up.
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