NIOH- MARIA
Nioh boasted generally good boss design, which is kind of a prerequisite in Souls-style games, but the boss fight against Maria was a major blemish. The boss fight basically tossed out everything you’d learned up until that point in the game out a window, pitting you against a foe who was ridiculously hard to beat. Being challenging is one thing, and it’s generally appreciated in a good boss fight, but the battle against Maria was so much more than that. It was a frustrating encounter, and on higher difficulties, she surely was the cause of many broken controllers.
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