DEAD RISING: CHOP TILL YOU DROP
For whatever reason, when Capcom decided that they’d bring the original Dead Rising to the Wii with a remake, they decided to do it by any means necessary- even if it meant compromising the quality of the core experience. In Dead Rising: Chop Till You Drop, players had a smaller pool of weapons to play around with, several features from the original were missing, the mall itself was significantly smaller, the movement was completely ruined. The simple act of playing the game felt clumsy and unenjoyable, and that’s not what you want in a Dead Rising game (or any game, for that matter).
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