Capcom's survival horror remakes continue to enjoy steady sales, as per newly updated sales figures for the company's titles.
Capcom's acclaimed survival horror trio will get native physical PS5 releases in December and January (depending on where in the world you are).
Capcom's high-profile survival horror remakes have sold an additional 300,000 units in the quarter ending June 30th, 2024.
The long-running survival horror franchise continues to be a major money-maker for Capcom, hitting another significant sales milestone.
The original survival horror classic has been re-issued on PC with a re-release on GOG.
Capcom's flagship survival horror franchise has now collectively sold over 157 million units worldwide.
Despite all the hype, marketing, development time and resources behind them, these blockbuster titles would disappoint fans.
One way or another, these games provoked strong reactions.
Premium subscribers also get classics like Jak and Daxter: The Lost Frontier, Cool Boarders and Phoenix Wright: Ace Attorney Trilogy.
The PS1 is home to plenty of great games, and this feature lists down 15 of the best.
The franchise has sold 154 million units in its lifetime, with four million sales in the quarter ending December 31st, 2023.
Also joining the service's library are Bloodstained: Ritual of the Night, Train Sim World 4, Return to Grace, and More.
Resident Evil 7's sales have hit 12.4 million units, while Resident Evil Village stands at 8.3 million.
These moments had us all jumping out of our chairs.
Support for ray-tracing in both titles was dropped after a recent patch. However, there's still no word on Resident Evil 7: biohazard.
Capcom confirms that the recent removal of ray tracing options from its survival horror titles on Steam was a bug.
After recently stating that it would be removing the survival horror trio's non-ray tracing versions, Capcom has now done the exact opposite.
After that point, the survival horror trio will only be available on PC with enhanced settings, including ray tracing and 3D audio.
These games fell way short of doing what they could and should have been capable of.
From the terrifying and nail-biting to insanely over-the-top, some of Resident Evil's final bosses deserve serious recognition.