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Gears of War is the king of wall attachment, but believe it or not, that game didn’t invent it. I’m not quite sure which game had characters sticking to walls first, but I do know Metal Gear Solid 3: Snake Eater was known for it. Just standing near a wall in either game would make the character stick, sometimes unintentionally. Walking by a wall just trying to get to the other side and… there goes Markus again! Always getting hung up on those walls. When it’s needed it works really well. It’s those moments where it’s not needed that just make it a thorn in my side.
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