QUAKE
After having already raised the graphical Wolfenstein 3D and DOOM, id Software proved that they still had it in them for the third time running with Quake. While Quake is most often remembered for popularizing multiplayer shooters on PC (and even beyond, in general), what is often forgotten is that the game was also a graphical beast. The Quake engine used by id Software allowed for graphical effects far ahead of what literally any other game offered at that time. It was so staggeringly advanced that modern games such as Titanfall and Call of Duty still use a variant of the Quake engine to this day, with Valve’s venerated Source Engine also being a fork of the Quake engine.
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