GHOST RECON WILDLANDS
Ghost Recon Wildlands was by no means a perfect game, but it could use its system to great effect during stealth sequences (of which there was no shortage). For instance, thunderstorms and rainfall not only affected visibility – as one would think they might – some could also have an effect on your gadgets, adding another wrinkle to stealth. It wasn’t as in-depth as, say, The Phantom Pain, but it was definitely a noticeable part of the gameplay when it did rear its head.
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