HOLLOW KNIGHT
If you go into Hollow Knight completely blind, you’ll be shocked by how challenging it can be, with any number of things providing startling levels of difficulty in the opening couple of hours. A large, labyrinthine map with almost zero guidance? Check. A vast and varied pool of enemies, each of whom can easily slaughter you in a number of different ways? Check. Dark Souls-inspired corpse run and checkpoint mechanics to drive up the difficulty even further? Grueling boss fights? Intricately crafted platforming challenging that require deft skill and timing? Check, check, and check.
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