Metal Gear Solid
Rightly remembered as boundary pushing, the third instalment in Hideo Kojima’s Metal Gear series ushered in a new era of cinematic storytelling with hybrid stealth action gameplay and 3D environments detailed to a point not yet seen on Sony’s debut console, all supported by a colourful cast of quirky characters and out-of-the-box (or should we say, inside-the-cardboard-box?) mission design. Video games haven’t been the same since Metal Gear Solid.
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