Multiple delays
“A delayed game is good eventually, A bad game is bad forever”, or so says a quote people love to use from Shigeru Miyamoto. Eventually does have to come, however. There’s many times when a game just has to be pushed out the door, regardless of how complete it is, just because some earlier decision made something too expensive to fix or the publisher just can’t keep sinking money in without seeing some kind of return. In the age of patches, a bad game might become good eventually, but that reputation never will quite wash off.
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