Tom Clancy’s Ghost Recon: Advanced Warfighter
It’s surprising that the first Advanced Warfighter should even be here when the Xbox 360 version was so good. But this was a time when visual and feature parity across platforms wasn’t always a given. As a result, the PS2 version not only suffered from downgraded visuals but missed a lot of features. Missions were shorter, the player character never spoke and you only got one AI-controlled teammate instead of three. The OG Xbox version also suffered from the same but still offered slightly better performance, making the PS2 port the worst of the lot.
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