THE HALLWAY (P.T.)
Yet another Silent Hill game- or, well, what could technically have become a Silent Hill game, in a perfect world. The hallway in the Hideo Kojima developed demo known as P.T. amounted for a huge portion of the game’s gameplay time, and it was truly terrifying. Its constant distortions and the general atmosphere it gradually builds with relentless intensity makes the entire experience suffocatingly terrifying, while the repeated encounters with Lisa and their progressively growing intensity only serve to make things even scarier.















