Why The Order could go on to define a new genre of gaming.
There are plenty of games coming and going as the days pass by. It’s almost a lazing lull if you look at it that way. In that tranquil moment when you’re hazily moving over one title and the other comes a sprightly one that catches your fancy like never before and enraptures you with it’s splendour. The Order: 1886 was one such title that was announced at the E3 2013. Not much was known about it back then – not that a lot is even now – but the fact that such an obscure amount of information was able to create such a buzz and made an entry with a different kind of elan altogether says a lot about what a game’s developers have put into making something of such calibre.
Now of course games like these are subjected to the criticism and appreciation like other games are, but such games manage to receive all the good and the bad in isolation. The become more than just a passing title that catches someone’s fancy; they tend to become something very definite and striking. What makes us think that The Order: 1886 is capable of such an upheaval, while filling Sony’s cradle with goodies and manage to be the sole most staggering title of 2015? Well, here are 15 things that we managed to spot. Even so, only time will tell if “The work which has become a genre unto itself shall be called: The Order 1886 ” applies to the said game.
15. The Game’s Set In Victorian England
It’s common talk that the game has drawn oodles of fascinated eyes to it sheerly of the fact that the game is based in Victorian England. One reason for such hype over the setting of the game is that no other game has taken to this particular historical timeline on such a big scale and moulded it to fit their view, to make a game of this sort. The time also was that of the Industrial Revolution, so there’ll be plethora of things to explore and dote upon. It’s not a bad reason to look forward to the game. At all.