CHAPTER 13 (FINAL FANTASY 15)
Final Fantasy 15 has quite a lot of problems, but though it’s a long list, Chapter 13 is very surely close to the top. The open-ended nature of the first half of the game and the banter the four main characters have in each other’s company are the best things about this game, and Chapter 13 completely ignores both of them. It puts Noctis in a boring, linear corridor with repetitive combat encounters, all alone. Royal Edition does fix it (to some degree), but it still can come as a shock to the system, especially in the base game.
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