Project: The Perceiver
Combining the rapid-fire precision of Sekiro: Shadow’s Die Twice’s swordplay with the vast expanse of Ghost of Tsushima’s lush open world, Project: The Perceiver appears amongst the least original of the games on this rundown. However, it’s pastel perfect lighting and environments are like stepping into a faded oil painting and judging by the intense swordplay showcased in its gargantuan 45-minute gamedev video, the action will be super satisfying to pull off once the deflection mechanic has been mastered.
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