We weren’t supposed to be rooting for these guys, were we? Games of old would be able to get by with a generic mad doctor, trying to take over the world with his robots because he could, or a mad turtle king capturing the princess in another castle. But as games grew, the villains that were needed to motivate players to the end had to grow with them, many times being given a charisma, sass and outright draw to them that wasn’t shared by the player character. Did we miss any of your favourites? Leave them in the comments and talk about them!
Vaas – Far Cry 3
The intimidating Vaas steals the show of Far Cry 3 for very good reason, this unhinged madman just visually looks like he’s hanging onto reality with a fingernail, and has a presence that both works as the foil to white bread Jason Brody and helps to goad the player into furthering their quest. Each time Vaas gets the upper hand on the player, he just toys with them, leaving both Jason and the player living through him all the more determined to finish the adventure, until he gets them again. Do you know the definition of insanity?