DEUS EX: MANKIND DIVIDED
Deus Ex: Mankind Divided had more than a few issues, from shoddy marketing to multiplayer being shoehorned into the experience and more. One of the game’s biggest problems, however, was how it seemed to end so abruptly, right when it felt like its story was building up some momentum. In the time since the game came out, we’ve heard plenty about how that was down to development constraints, so we can’t help but wonder what could have been if that hadn’t been the case.
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