HALO INFINITE
Halo Infinite has been something of a string of disappointments in the time since its launch, in spite of the fact that both the campaign and the multiplayer received plenty of praise upon launch. The game’s issues, though, clearly seem to be down to a lack of planning. The shooter’s development wasn’t the smoothest, of course, but in order to push it out when they did, 343 Industries ended up not only sacrificing any semblance of a proper post-launch plan, they also decided to not ship the game with crucial features such as campaign co-op and Forge. With a year or so more in production, something like that maybe could have been avoided.














