DYING: REBORN
With a name as silly as Dying: Reborn, you really wouldn’t expect this game to amount to much. Surprisingly, it makes a decent first impression on players. It has good atmosphere when you first get into it, and the escape room concept is an exciting one, but it ends up feeling repetitive and unfinished. Dying: Reborn often almost feels like a pre-alpha, a small demo that could be used as a pitch for an idea. You feel like if the developers had spent more time on resources on expanding on this idea, they might have had something good on their hands. As it stands right now, though, that just isn’t the case.
Share Your Thoughts Below (Always follow our comments policy!)