Halo Infinite
Halo Infinite (and 343 Industries by extension) was kind of a mess in its first year, with a campaign cliffhanger, lackluster multiplayer, monetization issues, and more. Campaign aside, many of those issues have been resolved with the return of Firefight, the evolution of Forge, more maps, and much more extensive customization. Its future remains to be seen, especially with 343’s rebranding and the shift to Unreal Engine 5 for future titles, but Halo Infinite is probably in its best place.
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