Halo 4 was one of the best Xbox 360 games ever made this generation and based on our review, we liked it a lot too, and 343 Industries’ Frank O’Connor has revealed a lot of information on its post-release success.
He has said that it is one of the best Halo game–although some people will disagree–and has also said that it is the best and fastest-selling Halo game of all time.
“Halo 4 is the best and fastest-selling Halo game in the series. It won critical acclaim. It won awards, from Best Graphics at the VGAs to Game of the Year at the Inside Gaming Awards. We altered the engine. We expanded the universe. We innovated in storytelling, technology, and even marketing,” he wrote a post on Halo Waypoint.
“It wasn’t flawless by any stretch of the imagination, but by most objective criteria, it was a resounding success. So we know we have a lot to do. And we know we have a lot to learn. But we also know that we now have the capacity, the teamwork, the technology and the experience to do much better next time.”
He also revealed a bunch of new things about how the next gen could play out, and how they are prepared to take Halo to the next level.
“But there were things that went astonishingly well – the creation of a genuinely competitive AAA studio chief among them. A collection of talent and souls that can do something genuinely amazing on this and next-generation hardware. The overhaul of an amazing game engine – but one that really needed to be overhauled – and an amassed education on systems, people, code and audience that will stand us in great stead for the future.”
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