343 is Finally Fixing Halo: Combat Evolved’s Graphics After 18 Years

The initial PC port of Combat Evolved, which was developed by Gearbox Software, is often visually inferior to the Xbox version.

Posted By | On 24th, May. 2021

Halo Combat Evolved Anniversary PC

If you’re ever played the Xbox and PC releases of Halo: Combat Evolved back to back, you know that the PC version, which was developed by Gearbox Software and released in 2003, featured a number of visual bugs that made it look worse than the original 2001 Xbox game. Unfortunately, those bugs were never fixed, and since the version of Halo: Combat Evolved in Halo: The Master Chief Collection is based on Gearbox’s PC port, that means that these visual bugs have endured.

Until now, that is. The latest Insider Flight for The Master Chief Collection came out last week, and in an email to Insider members detailing some of the under-the-hood improvements, 343 said that it was fixing “a series of bug fixes to improve the classic visuals in H1 to better mirror the original Xbox version” in both the campaign and multiplayer.

Some of the corrections include using the correct model of Captain Keyes seen in the Xbox version, fixing Jackal and plasma shields so they turn red when taking damage as in the original game, updating Covenant shield doors and the Spirit dropship’s anti-gravity field to look like like they do in the original game, updating several textures, and fixing the teleporter in multiplayer. Fog effects, which were previously broken, now also work properly, and the game’s bump maps, which famously lacked detail in the PC release, have also been updated.

This is just a flight, and it’s worth noting that these changes aren’t guaranteed to make it into the main game, though they likely will. Things aren’t perfect as of this writing (there are several minor color errors that still need correcting), but it’s nice to finally see 343 taking steps to address this issue long after many of us had given up hope of it ever being fixed.

You can see a video showing examples of some of the changes from veteran Halo YouTuber Mint Blitz below:


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Undisputed Has Sold 1 Million Units

Undisputed Has Sold 1 Million Units

Developer Steel City Interactive's CEO Ash Habib says the game has exceeded the internal sales forecasts by pu...

EA Sports College Football 25 Becomes the US’ Bestselling Football Game to Date

EA Sports College Football 25 Becomes the US’ Bestselling Football Game to Date

It beats a record previously held by Madden NFL 07, and has also become the second-highest selling sports game...

Tales of Kenzera: Zau Developer’s Next Game is Project Uso, an Afro-Gothic Isometric RPG

Tales of Kenzera: Zau Developer’s Next Game is Project Uso, an Afro-Gothic Isometric RPG

Project Uso is set in the universe of Tales of Kenzera: Zau, as a "darker" and 'more visceral" experience, wit...

Horizon Zero Dawn Remastered – Everything You Need to Know

Horizon Zero Dawn Remastered – Everything You Need to Know

Sony remasters may not be the most beloved, but Nixxes and Guerrilla have gone and beyond to overhaul this pre...

Yakuza Kiwami is Out Now on Nintendo Switch

Yakuza Kiwami is Out Now on Nintendo Switch

The Yakuza franchise has finally made its way to the Nintendo Switch, with Yakuza Kiwami allowing players to d...

The Thing: Remastered Gameplay Highlights Tension, Combat, and Scuttlers

The Thing: Remastered Gameplay Highlights Tension, Combat, and Scuttlers

Launching this year, the remaster sports improved character models and textures, dynamic lighting, and 4K up t...