Dishonored: “Our plans were very ambitious and difficult to pull off” – Arkane

Looking good.

Posted By | On 01st, Oct. 2012

Dishonored is shaping up to be a fantastic game, and it’s something a lot ambitious where game design is concerned.

We recently interviewed Arkane’s game designers Raphael Colantonio and Harvey Smith where they revealed a ton of new info. Our full interview will be posted soon.

Our plans were very ambitious and difficult to pull off, for sure. You can play with different styles, combat or stealth, violence or nonlethal, you can take different powers and upgrade them, changing the experience, you can follow different pathways through the missions (front street, back street, rooftops, swim through the river, et cetera), and the pace is player-driven, slow and thorough exploration or very fast and direct,” they revealed.

“We give the player an environment rich with options because that’s what excites us as gamers and as designers.

“Dishonored features a linear series of missions, but each space is very open and hand-crafted; almost a series of mini-open worlds. Most include side missions as well. The game does have options to help players find their way, but all those things can be turned off.”

The game comes out on October 8 for the PS3, Xbox 360 and PC. Stay tuned for our review of the game soon.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...