Micro Macro Games is a two-man team comprised of two architecture students, Ceri Williams, and Dan Walters. They have officially launched the public Alpha-testing phase of their upcoming game, which will coincide with their Steam Green-Light campaign, Morphoplis.
Morphopolis looks, by everything we’ve seen so far, to be a beautiful achievement in the world of point and click gaming. With stunning visuals and smooth game play, this bug-based adventure should be a uniquely Zen experience.
Dan Walters, the game’s co author was quoted, “The game is about a journey; taking narrative from the environment, creating places through the division of space, and evolving this world as your awareness of scale, mechanics and inhabitants change. These are concepts we discovered in architecture school, but they can be handled so much more playfully in an illustrated world.”
The art style of the game draws from pop posters of the 1960’s and 1970’s with vibrant colors in unique, interlocking patterns. “The tone of the game aims to strike a balance between the beauty of the close up natural world, “ said game artist Ceri Williams, “with the captivating visceral qualities of the insect kingdom. Familiar, but increasingly alien as you peer closer; we want Morphopolis to appeal to the inquisitive.”
You can sign up to be an alpha tester on the company website, which will also net you a pre-ordered copy of the finished game.
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