Dragon Age Inquisition Producer Talks About The Games’ Creatures

Producer Cameron Lee talks about the games' features .

Posted By | On 05th, Aug. 2014

Dragon Age Inquisition Producer Cameron Lee has given us a look at the upcoming EA title that will see the player building an inquisition of different warriors from all corners of the game world, be it the rough and green lands of Ferelden or the vistas of the Orlesian lands.

A new feature that appears for the first time in the Dragon Age series is targeting points, otherwise known as location specific damage. Cripple some limbs to floor a creature. Magic Schools return with different approaches to combat being available to the player as well as the customisable skill tree’s for non magic classes. Build your character as a master archer or a brutal dual wielding rogue, play the game your way with your unique character.

Dragon Age Inquisition is going to be the first time that players can create a character that is of Qunari descent. Qunari are impressive in both stature and combat prowess, so it should be interesting to see how they fit into the new playstyles available to the player.

Dragon Age: Inquisition launches on November 21st 2014.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

"Backward compatibility is good for our catalogue, and we think we have the highest selling catalogue per SKU ...

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...