Metal Gear Solid 5: Phantom Pain Isn’t ‘Too Dark’ According To Kojima

The story of revenge is going to be dark, but there's some freedom in just how dark.

Posted By | On 21st, Jun. 2015

Metal Gear Solid 5 The Phantom Pain

Now that we’re seeing more and more of Metal Gear Solid 5: The Phantom Pain there are a number of different rumors floating around the web. Chief among those rumors is that the game has actually been made a tad too dark this time around. In particular fans of the series are saying the newest trailer casts the plot as being darker than the games in the series have been in the past. In order to dispel that notion, Hideo Kojima came out from the shadows and talked about his creation on Twitter.

While the Twitter feed is going to be hard to read if you can’t speak Japanese, there is also a helpful translation. Kojima clearly took offense to people judging the game at all based off of one trailer. In particular Kojima said that he feels people need to look at more gameplay than what is in the video. At the same time, he also admitted that there are some dark elements in this game, but just how dark it goes is up to the player. “The degree of freedom is high. That’s the positive tone that I would like to remain in this world. That said, among that gameplay, the story develops darkly.” He said.

Kojima laid out that the game is a story of revenge and because of that, there are going to be some dark elements. Players are going to have to build up their base and make their tech that much better. As the player goes along they will even have to work out who they want revenge against. Metal Gear Solid 5: Phantom Pain is due out for the PC, Xbox 360, Xbox One, PS3 and PS4 on September 1.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...