Far Cry 5: Ubisoft Explains Why The Game Will Be Feel Different From Previous Entries

There's a lot more player agency this time around.

Posted By | On 02nd, Jul. 2017

Ubisoft seem to be trying to break away from franchise traditions with the upcoming Far Cry 5. We already know the game won’t have radio towers and a mini map, things that have become a staple for Far Cry games at this point. We recently held an interview with the game’s lead writer, Drew Holmes, and we asked him what the development team at Ubisoft is trying to do to set the game apart from its predecessors, and Holmes revealed that a lot of it is revolving around greater player agency. Given the criticism about Far Cry 4 being a little too similar to Far Cry 3, was there a desire to really shake things up mechanically, story-wise and other features?

“I think going back to the 360 approach, making sure that going to this nonlinear story, I don’t have to go down the same [path],” Holmes said. “You and I, if we are playing, don’t have to go down the same set of missions to get to the next beat in the story. We can sort of go around. So from a writing standpoint it’s super challenging to say, ‘here are the beats that we know we have to hit in the story. This is the rise in action that we have to be’.”

“But as a writer you have no idea where the players going to be at any given time,” he continued. “So it’s about making sure you’re building the world and characters that are sort of giving you proper feedback to the beats of the story. It’s about people in the world saying, ‘John is doing this. He’s taking people and this cleansing is making people confess.’ We wanted to make sure that the player understands that, and understands the context of it without saying, ‘sit down and watch our cinematic’.”

It feels like Ubisoft are going for an experience that wants to emphasize emergent gameplay over anything else, and I, for one is completely fine with that. Looking at open world games in the last couple of years that have done this successfully, including the likes of The Witcher 3, Metal Gear Solid V: The Phantom Pain and The Legend of Zelda: Breath of the Wild, the prospect of a similar experience is an exciting one.

Our full interview with Drew Holmes will be going up on the site soon, so stay tuned to GamingBolt. Far Cry 5 will be out in February of 2018 for the PS4, Xbox One and PC.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

S.T.A.L.K.E.R. 2: Heart of Chornobyl Pre-Loading Now Live on Xbox Series X/S, Requires Over 147 GB

S.T.A.L.K.E.R. 2: Heart of Chornobyl Pre-Loading Now Live on Xbox Series X/S, Requires Over 147 GB

GSC Game World's long-awaited open world first-person shooter is set to launch for Xbox Series X/S and PC on N...

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

GamesIndustry's Christopher Dring noted that they're "a little less", though not far off, from Massive's Star ...

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

The newly-released turn-based RPG debuted at No. 3 in the latest weekly physical UK charts, but failed to sell...

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

The hero shooter's original incarnation will be available in a separate mode, complete with the original 21 he...

Spyro Reignited Trilogy is Coming to Game Pass on November 12th

Spyro Reignited Trilogy is Coming to Game Pass on November 12th

Toys for Bob's acclaimed remake compilation of the original trilogy will soon be available across all three Ga...

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

The entirety of the game was built with actual virtual LEGO bricks, piece by piece, according to its developer...