The Pokemon Company CEO Warned Nintendo That Switch Would Fail

Well, look how that turned out.

Posted By | On 06th, Sep. 2017

The Nintendo Switch has become Nintendo’s most successful device ever, and it has continued to sell out worldwide, moving to consumers at a hugely rapid pace. In hindsight, the Switch’s success seems like a foregone conclusion- a new, highly sophisticated and appealing portable from Nintendo with unique capabilities, as well as a killer lineup in the first year: why wouldn’t it sell well?

But we already know that many companies were unconvinced by the Switch when Nintendo first shared it with them- we have heard EA, Capcom, and Level-5 admit that they were simply caught unawares by how successful the Switch turned out to be, contrary to what they expected. As it turns out, it wasn’t just them- one of Nintendo’s closest partners, The Pokemon Company, also expected the system to fail.

“I told Nintendo that Switch wouldn’t be a success before it went on sale, because I thought that in the age of the smartphone, no one would carry out a game console,” The Pokemon Company CEO Tsunekazu Ishihara told Bloomberg. “It’s obvious I was wrong. I came to realize the key to a successful game is quite simple: software with absolute quality leads sales of hardware. Playing style can be flexible if the software is attractive enough.”

That said, he also specified that he is still not convinced regarding the Switch’s long term capability. “Currently, it’s popular among the early adopters, but there needs to be one more step to attract a wider audience. I see more potential in Switch, but one shouldn’t overestimate its potential,” he said, pointing out that while it is successful now, it needs to sell at this rate for a while before it is an unqualified success.

The Pokemon Company’s own Pokemon, which has been announced for the Nintendo Switch for next year, will probably help ensure that success.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...